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[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...

Graphics Device Features

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

2
votes
Active

Texture preview icons are missing in Frame Debugger when expanding "Text...

Graphics Debugging Tools

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Feb 19, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Open the Frame Debugger (Window > Analysis > Frame Debugg... Read more

2
votes
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"Assertion failed on expression: 'fidA != fidB'" error is thrown when us...

Scene Management

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Nov 26, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “Assertion Failed FidB FidA” project2. Navigate to Assets>HDRP>Scene3. Open the “Abandon... Read more

2
votes
Active

Game view resolution does not scale mouse delta

Input

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May 14, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the “PointerDeltaIssueRepro.zip“ project2. Open the “SampleScene“3. Set the Game view resolution to Full HD... Read more

2
votes
Active

Rendering errors are thrown when canceling full screen on OpenGL API Win...

OpenGL

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Jun 14, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more

2
votes
Active

CurveTexture is not being released when unloading AssetBundle containing...

Asset Bundles

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Jan 15, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more

2
votes
Active

UI element scale and position are wrong in project build when DRS is cha...

Post-processing and Compositing

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Nov 28, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open attached project “IN-121670”2. Build and run the project3. Make sure “HDR Available” shows “true” and “HDR ... Read more

2
votes
Active

JsonConvert conversion fails trying to call GetCallbackMethodsForType wh...

IL2CPP

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Jan 26, 2026

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Version/s: 2022.3.69f1

Reproduction steps:1. Open the attached “IN-130587” project2. Switch to the iOS Build Platform3. Build and Run the Xcode 26 project4... Read more

2
votes
Active

Export as JSON and CSV options missing from the Quick Search save feature

Search

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project with any template2. Navigate to Window > Search > New Window3. Type any search quer... Read more

2
votes
Active

[Android] Artifacts appear when instantiating a prefab on a PowerVR Rogu...

GLES

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Oct 15, 2024

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Version/s: 2022.3.50f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Inside the Player, p... Read more

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