Search Issue Tracker
FormattingException on asset tables when using legacy group rules
Repro:1. Open attached project.2. Assets -> Create -> Localization -> Addressable Group Rules (Legacy)3. Window -> Asset... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more
Exception raised by WaitForCurrentOperationAsyncOperationBase when Depen...
When a {{WaitForCurrentOperationAsyncOperationBase}} has {{InvokeWaitForCompletion}} invoked, the Dependency is waited on, after whi... Read more
GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
EditorPropertyDriver.UnregisterProperty does not unregister.
The method EditorPropertyDriver.UnregisterProperty incorrectly calls EditorPropertyDriver.RegisterProperty Read more
[Localization]Fail to save variable name in localize string component wh...
Open attached project, select Canvas->dynamic text and observe inspector Enter play mode or in editor Switch locale Expected resu... Read more
LocalizedStringDatabase.GetLocalizedString wraps corrupts arguments
When padding an IList<object> into `public string GetLocalizedString(TableEntryReference tableEntryReference, IList<object&... Read more
Shared comments are lost when exporting/importing a CSV file
How to reproduce:1. Open the attached project "LocBugRepro.zip"2. Select "SweetTable" Asset in Assets folder and select "Open in Tab... Read more
InvalidOperationException when setting Entry to None in Asset Table
Repro:1. Open attached project.2. Open Asset Table in Table Editor. (Assets/Localization/Tables/TestTable)3. Click on Edit Table Ent... Read more
Unity Localisation does not add localizations on xcode plist file for ma...
Our Localization package does not add supported languages to the XCode project when exporting for macOS, tVOS and visionOS.Currently... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller