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Deprecated versions warnings on the Console
*Reproducible on:* * commit: 37bb7a728032cbc2aa12cd3d995927b55c23fe69 * Platforms: Windows 10, macOS Catalina, and Ubuntu 18.04 *St... Read more
Text and buttons cut off when opening VS window for the first time
Repro: 1. Create a new project. 2. Window -> Visual Scripting -> Visual Scripting Graph Expected: All text and buttons are read... Read more
PlatformNotSupportedException: Operation is not supported on this platform.
(Easier repro steps): 1. Create this graph (or variant, just needs to use that *specific* String Concat node, using 4 objects, not 4... Read more
Const are stripped from IL2CPP builds
*STR:* * Add a Text to a scene (UI/Text) * On the Text GameObject add a ScriptMachine a create the graph like in SetText attachment ... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more
Graph fails with recursion error TryCatch unit catches exception from Th...
*Reproducible on:* * "main", commit: 84f462aa155fe6690538f1ad4fc4d7d4cb65d1ca * Unity version: 2021.1.0b12 * Plarform: Windows 10 ma... Read more
Instantiate options are too long to see in Fuzzy Finder.
*Note:* * When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments. * Expected: You s... Read more
Failed to get assembly resource stream warnings on import
After dragging and dropping the Bolt 1.4.13 RC package into Unity I get a spew of 8 warning messages all with the below error. They ... Read more
Null Reference Exception error after installing RC4 package
*Reproducible on:* * Bolt 1.4.13 RC4 * Unity version: 2019.4.9f1 * Platform: Windows 10 *Steps to Reproduce:* # Create a new Projec... Read more
Classes from a custom assembly are not available when creating a Node in...
How to reproduce: 1. Open the user’s attached project 2. Go to Edit > Project Settings > Visual Scripting and click Regenerate Nodes... Read more
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