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PackageManager memory leak when continuously opening the window
How to reproduce: 1. Open the attached project from "Compilation_PackageManager_Leak.zip". 2. Select the Memory Profile window. 3. P... Read more
Visual Element's Pseudo State stays in Hover when there's a different in...
How to reproduce: 1. Open attached project "case_1359408.zip" 2. Open Scene Scenes/SampleScene 3. Enter Play Mode 4. Open Window > U... Read more
[UIToolkit] OnPointerDown is not called after clicking child TextField
Reproduction steps: 1. Open the user's attached "UIToolkitCapturePointerIssue-2021.2.zip" project 2. Open the "SampleScene" Scene 3.... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce: 1. Open the attached project "tint repro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sampl... Read more
Crash on ActiveEditorTracker::PopulateSubVector when SerializeField prop...
How to reproduce: 1. Open the attached project "Toolkit_Creator_3D.zip" 2. Select "Cylinder" in Hierarchy 3. In the Inspector, under... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps: 1. Open the user's attached project "Bug report.zip" 2. Open Assets > Scenes > test 3. Enter play mode 4. Open t... Read more
[UIToolkit] The button.clicked callback is triggered when hovering the m...
Reproduction steps: 1. Open the attached user's project "UIToolkit Bug.zip" 2. Open the "Main Menu.unity" Scene 3. Press the Play bu... Read more
Order in Layer doesn't effect UI Document button when it is stacked on C...
How to reproduce: 1. Open the attached project "OrderRepro.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Press the button from "U... Read more
MouseEnterEvent is called multiple times when moving mouse over Slider
How to reproduce: 1. Open the attached project ("BugMouseToolkit.zip") 2. Enter Play Mode 3. Mouse over the Slider area Expected re... Read more
UIToolkit Input Text Field is auto-selected when keys are pressed
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene 3. Go to Game View and press play 4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit