Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1360188
Regression
No
[UIToolkit] The button.clicked callback is triggered when hovering the mouse up on the blocking element
Reproduction steps:
1. Open the attached user's project "UIToolkit Bug.zip"
2. Open the "Main Menu.unity" Scene
3. Press the Play button
4. In the Game view, press and hold the "R1" button with the left mouse button
5. Hover over the backside of the button that is hidden and observe the button
Expected result: The button animation is not triggered
Actual result: The button animation is triggered
Reproducible with: built-in UI Toolkit (2021.2.0b15, 2022.1.0a11)
Could not test with: 2019.4.31f1 (No UI Toolkit package available), 2020.3.20f1, 2021.1.25f1 (Project breaks, Console errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Resolution Note (fix version 1.0.0):
Fixed in: (1.0.0) 2022.1.0a15
Resolution Note (fix version 1.0.0):
Fixed in: Built-in UI Toolkit 1.0.0 (2021.2.16f1)