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5
votes
Fixed

[LWRP] Render Texture loses transparency values in built game when an Em...

Package: Scriptable Render Pipeline Lightweight

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Apr 24, 2019

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Version/s: 5.13.0, 5.10.0

Steps to reproduce:1. Open user attached project2. Build & Run3. Observe that the render texture loses transparency Expected res... Read more

0
votes
Fixed

Artifacts in Preview window when HDR option in the LWRP asset is enabled

Package: Scriptable Render Pipeline Lightweight

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Apr 29, 2019

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Version/s: 5.2.3

How to reproduce:1. Open the attached "bug_repro.zip" project2. In the Project window, select "Location" prefab3. In the Preview win... Read more

10
votes
By Design

LWRP command buffer Blit executes multiple times when using multi-pass m...

Package: Scriptable Render Pipeline Lightweight

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Apr 26, 2019

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Version/s: 5.7.2, 6.2.3

How to reproduce:1. Open the project from OC2. Open the scene WeatherMaker > Demo > Scenes > DemoScene3. Press play.4. Open... Read more

1
votes
Fixed

[Android] Rendering a scene with only a skybox in LWRP gives much lower ...

Package: Scriptable Render Pipeline Lightweight

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Apr 25, 2019

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Version/s: 4.1, 4.10

How to reproduce:1. Open project, uploaded to ownCloud2. Build and run on Samsung J5--In Profiler notice, that only ~45 FPS are show... Read more

0
votes
Duplicate

[LWRP] OnDrawGizmos renders not from the perspective of the Camera when ...

Package: Scriptable Render Pipeline Lightweight

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Apr 15, 2019

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Version/s: 5.7.2

How to reproduce:1. Open user attached project "New Unity Project (2).zip"2. Open Scene Window3. In the hierarchy, select "Main Came... Read more

0
votes
Fixed

[Asset] Creating a new LWRP pipeline asset throws a null ref exception

Package: Scriptable Render Pipeline Lightweight

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May 10, 2019

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Version/s: 5.14

Repro steps:1. Pull latest 5.15 SRP packages2. Create a new LWRP pipeline asset (right click in Project - Create - Rendering - Light... Read more

0
votes
Fixed

[Asset] The default LWRP asset settings produce low-quality shadows

Package: Scriptable Render Pipeline Lightweight

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May 13, 2019

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Version/s: 6.5.2

Fixed in URP 7.1.6 The default settings for a new LWRP produce low-quality shadows.Might be a better first-time user experience if t... Read more

0
votes
Duplicate

[LWRP] Shader errors in the Console using SRP and switching from Linear ...

Package: Scriptable Render Pipeline Lightweight

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May 14, 2019

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Version/s: 6.5.3

Steps to reproduce: 1) Open Unity hub and create a new LWRP template project2) Go to Window >> Package Manager and Update LWRP... Read more

0
votes
Not Reproducible

[LWRP] Shadow banding using SRP and Android platform is selected

Package: Scriptable Render Pipeline Lightweight

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May 14, 2019

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Version/s: 6.5.3

1) Open Unity hub and create a new LWRP template project2) Go to Windows >> Package manager and update LWRP to 6.5.33) Go to B... Read more

0
votes
Fixed

[URP] Shadows are being culled incorrectly in the corner of the Camera V...

Package: Scriptable Render Pipeline Lightweight

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May 09, 2019

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Version/s: 4.1.0

To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more

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