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PropertyField does not properly render its field when changing it back f...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/ReproScene.unity” Scene3. Select the “Repro” GameObje... Read more
"ArgumentException: Input Button Enable Debug Button 1 is not set" is th...
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Open Edit>Project Settings...>Input Manager... Read more
Duplicate invocations when Enabling InputActions during handling an inpu...
How to reproduce:1. Download and open the attached "FairyTaleDefender" project2. Open the "Level_1" scene3. Enter Play mode4. In the... Read more
ArgumentNullException is thrown when accessing InputAction.bindings afte...
How to reproduce:1. Open the attached Project "inputTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expec... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more
"Assertion failed on expression" exceptions are thrown when using IJobPa...
How to reproduce:1. Download and open the attached "Repro__project" project2. Open the "Scene" scene3. Enter "Plat" mode4. Observe t... Read more
NullReferenceException thrown when a PSB Prefab with empty layers has a ...
Reproduction steps:1. Open the attached project “2DShadow_Bugs.zip”2. Open Assets/Scenes/PSB_EmptyLayerNullRef.unity Expected result... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
[WebGL] Blit with Custom Shader is not rendered in Player
Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument