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0
votes
Fixed

[iOS] UnityWebRequest memory leak when using Get to continuously request...

WebRequest

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.4f1, 2021.2

Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more

0
votes
Fixed

[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...

Vulkan

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Apr 23, 2021

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Version/s:

When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more

0
votes
Fixed

SceneView sets rotation to 2D in 2D project

Scene Hierarchy

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Apr 23, 2021

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Version/s: 2021.2.0a14

Reproduction steps:1. Create a 2D project2. Play Scene3. Observe error in Console window Expected result: SceneView doesn't set rota... Read more

6
votes
Fixed

RectMask2D Softness property has no effect when used on TextMeshPro Text

Package: TextMeshPro

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Apr 23, 2021

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Version/s: 2019.4.18f1, 2019.4.24f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more

0
votes
Fixed

[WebGL] Builds don't load in Firefox when browser setting "Never remembe...

WebGL

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Apr 23, 2021

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Version/s: 2020.1.0a16, 2020.3, 2020.3.5f1, 2021.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player on Firefox ... Read more

11
votes
Fixed

[Android] App stops due to OnPixelCopyFinishedListener not being support...

Mobile

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Apr 23, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.4f1, 2021.1

How to reproduce:1. Open the attached project "TestKitKat.zip"2. Build and Run on Android Expected result: The app opens and loadsAc... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more

0
votes
Fixed

[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...

Progressive Lightmapper

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Apr 23, 2021

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Version/s: 2021.2.0a5, 2021.2.0a15

Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro:1. Open the attached project;2. Open the Test Runner window (Win... Read more

0
votes
Fixed

'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...

Package: Visual Effect Graph

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Apr 23, 2021

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Version/s: 10.5.0

Repro steps:1. Create a new non-SRP project (i.e. 3D Project)2. Import HDRP or import URP and then manually import the VFX Graph pac... Read more

0
votes
Fixed

Potential race condition inside AssetDatabase.ParallelEnumeration

Asset - Database

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Apr 23, 2021

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Version/s: 2021.2.0a13

Using Unity 2021.2.0a13 and on LinuxAnd based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a1... Read more

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