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HLSLcc fails to accurately write to out value when writing multiple time...
How to reproduce: 1. Open the “WebGL_Shader_Bug“ project 2. Open the “SampleScene” 3. Enter Play Mode and observe the Game view ... Read more
Editor freezes when the Domain is reloaded
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, create a new C# script (Right click > Create >... Read more
Severe performance degradation when using "Direct3D12" Graphics API and ...
How to reproduce: 1. Open the “Render_Texture_Performance_Bug“ project 2. Open the “MainScene” 3. In the Game view window enable ... Read more
NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders
Reproduction steps: 1. Open the attached project "NavMeshBugReportProject" 2. Select the "NavMesh" GameObject in the Hierarchy ... Read more
"CommandBuffer.ClearRenderTarget" doesn't work when "Native RenderPass" ...
How to reproduce: 1. Open the attached project “RenderPassBug.zip“ 2. Open the “SampleScene“ Scene 3. Select the “URP-HighFidelit... Read more
Wrong variable is set in ISystem implementation when using PredictedSpaw...
How to reproduce: 1. Open the “NetcodeSamples“ project 2. Open the “PredictedSpawning” scene 3. Enable debugging 4. Open the “Cl... Read more
UI menu elements are not affected by the cursor input in Play Mode when ...
How to reproduce: 1. Open the "IN_40194" project 2. Connect Xbox One controller 3. Open the "AppLoader" Scene 4. Enter the Play ... Read more
The Editor becomes unresponsive when generating lighting after changing ...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene 3. Open th... Read more
An incorrect platform for OpenXRFeatureBuildHooks is used when doing a C...
How to reproduce: 1. Extract the attached project "OpenXRBuildBug.zip" 2. Delete the Library folder in the project folder 3. Open... Read more
[TMP] TextMeshPro in-place Sprites not working correctly in built Player
Steps to reproduce: 1. Open the attached user's project "BugReport.zip" 2. Connect an Xbox Controller 3. From the top menu click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects