Search Issue Tracker
Active
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.8f1
2023.2.0b4
Issue ID
UUM-47893
Regression
No
Items that are not referenced in Scene are selected when exporting Scene's package
Reproduction steps:
1. Open the attached project "ReproProj"
2. In the Project window search for “DoorBreak” Scene
3. Right-click “DoorBreak.unity”
4. Select “Export Project”
5. Observe the items in Exporting package window
Expected result: Items that Scene does not depend on are not selected
Actual result: “CollectDependenciesExample.cs“, “PrefabModificationCleaner.cs” and other items that are highlighted with a red rectangle in Screenshot_1.jpg are selected
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4
Reproducible on: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Right-click the DoorBreak.unity and select “Select Dependencies” to show Scene’s dependencies
- Right-click on a script and select “Find References In Scene” to see if Scene is dependent on it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Add comment