Search Issue Tracker
Active
Under Consideration for 1.0.X, 3.0.X
Votes
0
Found in [Package]
1.0.0
3.0.0-exp.4
Issue ID
USDU-486
Regression
No
[macOS] Xcode build fails when using the USD package
How to reproduce:
1. Create a new project
2. Add the "USD" package
3. Build a Xcode project for macOS
4. Run the Xcode project
Expected outcome: The Xcode build succeeds and the project runs succesfully
Actual outcome: The Xcode project fails with a "Command CodeSign failed with a nonzero exit code" error
Reproduced with: 2021.30f1 (1.0.0-preview.4), 2022.3.9f1 (3.0.0-exp.4), 2023.1.12f1 (3.0.0-exp.4), 2023.2.0b8 (3.0.0-exp.4), 2023.3.0a4 (3.0.0-exp.4)
Reproduced on: macOS (Ventura 13.4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment