Search Issue Tracker
[URP] NullReferenceException error when creating new Lens Flare Data for...
Steps to reproduce:1. Open the attached “LensFlareBug” project2. Open the “SampleScene” scene3. Create an empty GameObject4. To the ... Read more
Dynamic Branches do not work with Strict Variant Matching
Strict Variant Matching always fails when using Dynamic Branches instead of other types of keywords. I've made a simple repro projec... Read more
Creating Visual Effect GameObject throws an error
How to reproduce:1. In a Hierarchy, right-click and select Visual Effects > Visual Effect2. Observe errors thrown in the console ... Read more
[General] "Warning CS8032 An instance of analyzer Unity.MonoScriptGenera...
Reproduction steps:1. Open the attached project “CS8032_Warning”2. Open Edit > Preferences > External Tools3. Set External Scr... Read more
Synchronization is lost on lists when using SerializeReference
Reproduction steps:1. Open the attached project “SynchronizationLost“2. Open the “Sample Scene” Scene3. Select the "SyncLost" GameOb... Read more
The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps:1. Enable VPN2. Disconnect from the internet3. Open any remote project4. Create a new C# script in the Assets fol... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip"2. Open Edit > Project Settings > OpenXR3. Enable Mock Runtim... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
"leftButton" value stays 1 when clicking once to gain focus on the build
Reproduction steps:1. Create an empty project2. Install the “Input System” package through “Window\PackageManager”3. Enable “File\Bu... Read more
"TypeLoadException" is thrown when using recursive types in MonoBehaviou...
Reproduction steps:1. Open the attached "IN-39414.zip" project2. Open the "Assets/Scenes/SampleScene" Scene3. Enter Play Mode4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal