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Fixed
Fixed in 2022.3.7f1, 2023.1.7f1, 2023.2.0b2, 2023.3.0a1
Votes
6
Found in
2022.2.0b8
2023.1.0a10
2023.2.0a16
2023.3.0a1
Issue ID
UUM-14400
Regression
No
URP Custom Render Pass does not work when using 2D Renderer
To reproduce:
1. Open the user’s project
2. Select “URP-HighFidelity” in the Settings folder
3. Set “New2DRendererData” as Default in the Inspector
4. Open the “Frame Debugger” window (Window → Analysis)
5. Click the “Enable” button
6. Select “RenderLoop.Draw”
Expected result: It has the RenderTarget name
Actual result: RenderTarget name is <No name>
Reproducible with: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10
Could not test with: 2020.3.39f1, 2021.3.9f1 (Assets errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: Not reproducible when “URP-HighFidelity-Renderer” is set as the default renderer
Comments (5)
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cdy_unity
Jul 29, 2023 13:54
fix plz,fix plz,fix plz
BACALL
Jul 15, 2023 13:22
Glad to see a fix in review…
Viole
May 21, 2023 09:29
fix plz
ifightnoman
Dec 06, 2022 13:47
This causes issues using a popular asset (https://assetstore.unity.com/packages/tools/gui/translucent-image-fast-ui-background-blur-78464) in URP 2D. Please take a look!