Search Issue Tracker
Fixed
Fixed in 2022.3.7f1, 2023.1.7f1, 2023.2.0b2, 2023.3.0a1
Votes
6
Found in
2022.2.0b8
2023.1.0a10
2023.2.0a16
2023.3.0a1
Issue ID
UUM-14400
Regression
No
URP Custom Render Pass does not work when using 2D Renderer
To reproduce:
1. Open the user’s project
2. Select “URP-HighFidelity” in the Settings folder
3. Set “New2DRendererData” as Default in the Inspector
4. Open the “Frame Debugger” window (Window → Analysis)
5. Click the “Enable” button
6. Select “RenderLoop.Draw”
Expected result: It has the RenderTarget name
Actual result: RenderTarget name is <No name>
Reproducible with: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10
Could not test with: 2020.3.39f1, 2021.3.9f1 (Assets errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: Not reproducible when “URP-HighFidelity-Renderer” is set as the default renderer
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
cdy_unity
Jul 29, 2023 13:54
fix plz,fix plz,fix plz
BACALL
Jul 15, 2023 13:22
Glad to see a fix in review…
Viole
May 21, 2023 09:29
fix plz
ifightnoman
Dec 06, 2022 13:47
This causes issues using a popular asset (https://assetstore.unity.com/packages/tools/gui/translucent-image-fast-ui-background-blur-78464) in URP 2D. Please take a look!