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0
votes
Duplicate

VideoPlayer skips first frames when transcode is disabled on Windows

Video

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Oct 08, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project ("1190020.zip") using the EnvIronman VM (more information in Edit).2. Enter Play mode3... Read more

0
votes
Fixed

[IMGUI] Speed Range values under Particle Effect window are clipping whe...

IMGUI

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Oct 11, 2019

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Version/s: 2019.3.0b7

When Speed Range value is set to a 3 digit number in Particle System under the Inspector tab, Properties under Particle System are d... Read more

0
votes
Won't Fix

Presets can't be deleted in Presets Manager until specific preset is sel...

Asset - Importers

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Oct 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Create a new project2. Open Edit -> Project Settings -> Preset Manager3. Select Add Default Preset -> I... Read more

0
votes
Won't Fix

[Oculus Go][Oculus Quest] Input field doesn't respond to interaction and...

XR SDK

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Aug 27, 2019

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Version/s: 2018.4, 2019.1.11f1, 2019.2, 2019.3, 2019.4

Repro steps:1. Open user attached project2. Build and Run on an Oculus Go/Quest3. Point the controller on to the input field and pre... Read more

0
votes
Fixed

[Hub] does not verify for installed Unity version while adding additiona...

Hub

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Oct 11, 2019

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Version/s: 2019.3.0b7

Hub does not verify for installed version while adding additional module to the same version. Refer the attached screenshot Steps to... Read more

1
votes
Won't Fix

Bitfield extraction in hlsl can overwrite its own operand when compiling...

Shaders

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Oct 01, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: The console outputs '1'Actual: It outputs '0' Reproduced in ... Read more

0
votes
Fixed

[MacOS] Player rendering breaks when a second non fullscreen camera is e...

Metal

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Sep 17, 2019

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Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached Gone.zip project2. Build and run3. Choose the highest quality to run the game4. Press the box ... Read more

0
votes
Fixed

[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...

IL2CPP

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Oct 07, 2019

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Version/s: 2018.4, 2019.2.7f2, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Press the "Send webrequest" button4. Wait up to 3... Read more

1
votes
By Design

[macOS] Cursor size is not affected by Cursor.SetCursor

MacOS

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Sep 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more

0
votes
Fixed

Applying overriden name of nested Prefab is silently ignored

Scene Management

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Oct 09, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more

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