Search Issue Tracker
[Quest 2] When using Scenes with Oculus layers and building for Android ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more
Shadows are not rendering when using Rendering Layers
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Observe the Scene View Expect... Read more
Unity freezes for a couple of minutes when hiding GameObject in the Hier...
Reproduction steps:1. Open the attached project “SceneHideSpike”2. Open the ”Assets/Scenes/OBG_SHOP” scene3. In the hierarchy window... Read more
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...
Reproduction steps:1. Open the attached "repro_IN-39543.zip" project2. Open the “Test“ Scene3. Change the platform to “iOS”4. Open t... Read more
“OnDisable” function is executed based on script order in the Inspector ...
How to reproduce:1. Open the user’s attached “TestOrder.zip” project2. Enter Play Mode and exit Play Mode3. Observe the Console wind... Read more
[Editor] [Windows] CPU usage does not reduce when unfocusing editor if a...
On Windows, if a tab is split out into its own window (undocked), CPU usage for the editor does not go into idle mode when the edito... Read more
Pre-installed 2D Packages are not hidden when the visibility toggle is c...
Reproduction steps:1. Create a new 2D Core Project2. Ensure that all the 2D Packages such as (2D Animation, 2D Common, 2D PSD Import... Read more
Volume Update: Switching between Via Scripting and Every Frame causes an...
A bug noticed on the Forums that came as a result of the bugfix for UUM-22213. If you click play in the Editor and in the Camera Ins... Read more
Rendering artifacts when using Depth Mask shader in WebGL
How to reproduce:1. Open the attached project "DepthMaskTest.zip"2. Build And Run the project for WebGL Development Build Expected r... Read more
[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “OutdoorsScene” Scene in the Project window3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal