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Third Party Issue
Third Party Issue in 2023.2.X
Votes
0
Found in
2022.2.17f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35236
Regression
No
Shadows are not rendering when using Rendering Layers
Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the Scene View
Expected result: GameObjects “A” and “B” cast shadows
Actual result: GameObjects “A” and “B” do not cast shadows
Reproducible with: 2022.2.0b2, 2022.2.17f1, 2023.1.0b16, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.0b1
Reproducible on: Windows 10
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Resolution Note:
This was an issue with the setup, the scene was needing some more configuration due to the ground plane not receiving light from the two point lights due to both Red and Green layers being disabled.
This meant the ground plane wasn't being lit so that it could not receive shadows since it needs to be lit to be able to have shadowing.
The example this was based off in the docs started with the ground plane being lit by all layers, thus was the defining difference between setups.
Resolution Note (2023.2.X):
This was an issue with the setup, the scene was needing some more configuration due to the ground plane not receiving light from the two point lights due to both Red and Green layers being disabled.
This meant the ground plane wasn't being lit so that it could not receive shadows since it needs to be lit to be able to have shadowing.
The example this was based off in the docs started with the ground plane being lit by all layers, thus was the defining difference between setups.