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Third Party Issue

Under Consideration for 2022.2.X, 2023.1.X, 2023.2.X

Votes

0

Found in

2022.2.17f1

2023.1.0b16

2023.2.0a14

Issue ID

UUM-35236

Regression

No

Shadows are not rendering when using Rendering Layers

-

Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the Scene View

Expected result: GameObjects “A” and “B” cast shadows
Actual result: GameObjects “A” and “B” do not cast shadows

Reproducible with: 2022.2.0b2, 2022.2.17f1, 2023.1.0b16, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.0b1

Reproducible on: Windows 10

  1. Resolution Note:

    This was an issue with the setup, the scene was needing some more configuration due to the ground plane not receiving light from the two point lights due to both Red and Green layers being disabled.
    This meant the ground plane wasn't being lit so that it could not receive shadows since it needs to be lit to be able to have shadowing.

    The example this was based off in the docs started with the ground plane being lit by all layers, thus was the defining difference between setups.

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