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[OSX] ContactFilter2D.useNormalAngle does not respond to collisions
To reproduce: 1. Download attached project "ContactFilter2D.zip" and open in Unity2. Open "scene" scene3. Enter to Play mode Expecte... Read more
Procedural materials looks different in Substance Designer and in Unity
The substance designer file does not look the same in Unity as in Substance Designer To reproduce: 1. Download attached project "Sub... Read more
Members section in Services window does not open when Invite Teammate bu...
To reproduce: 1. In a new project, start using Collab2. Press Invite Teammate button in Collab window3. Observe Services window Expe... Read more
Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...
To reproduce:1. Open project2. Play 'UnityCanvasRendererBug' scene3. Stop scene Expected: scene will be playedActual: editor crashes... Read more
Unity does not support Korean input in the editor
To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more
All static fields are set to null after AssetBundle.LoadAllAssets<TextAs...
Reproduction Steps.1. Import attached project.2. Open "Test" scene.3. Enter Play mode. Expected Result: No errorsActual Result: "Ass... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;-Notice particle system works.4. Exit Play mode;5. Bui... Read more
RenderTexture::FilterMode changes from Point to Bilinear when scene is p...
MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more
WWW coroutine breaks when adding UI component as a child via script
To reproduce:1. Open project attached by the user2. Open "Main" scene if not opened3. Hit play and in console notice that first xml ... Read more
Unity crashes when trying to keep tutorial project with MonoDevelop opened
Reproduction steps: 1. Download a tutorial project from Learn tab in Unity launcher2. Start it3. Set external code editor to MonoDev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open