Search Issue Tracker
Duplicate
Votes
5
Found in
5.6.2f1
Issue ID
928228
Regression
Yes
All static fields are set to null after AssetBundle.LoadAllAssets<TextAsset>() method call
Reproduction Steps.
1. Import attached project.
2. Open "Test" scene.
3. Enter Play mode.
Expected Result: No errors
Actual Result: "Assertion failed" error is thrown due to Debug.Assert(Instance != null).
Reproducible with: 5.6.2p2, 2017.1.0f3, 2017.2.0b1
Not reproducible with: 5.5.4f1, 5.6.1f1
Regression introduced in: 5.6.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
Add comment