Search Issue Tracker
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce:1. Open the attached project "FPSTestProject.zip"2. Disable multithreaded rendering in Android Player Settings3. Bu... Read more
[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...
When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce:1) Open th... Read more
[VR]View and projection matrices are incorrect in Stereo Display
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Enable "Show" on the script attached to Camera4. Obs... Read more
Assertion logs in release build with ForceEnableAssertions are missing s...
Steps to reproduce:1. Open the project attached2. Build it on Standalone with developer mode enabled3. Run the built application4. P... Read more
[GearVR] Leaving headset in standby mode causes screen to freeze
Steps to reproduce: 1. Create new project and make GearVR build2. Take headset off3. wait ~10 seconds and put headset back on4. Noti... Read more
Debugging richtext to console with linebreaks causes issues
Steps to reproduce : - import the project attached- play the scene and notice the third line will show "<color=red>..."- click... Read more
Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps:1. Open the attached project "Test 5.5.zip" with Unity 5.5;2. Take a look at the noise;3. Open the " Alpha On 5_3... Read more
Object reference lost when creating asset on existing asset path
Reproduction steps:1. Open the attached project;2. Select "SelectMe" in the project;3. Click "1.Create and set sprites" Button in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved