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Sprite with Object node's Position connected to Color material turns bla...
How to reproduce:1. Open the “Duplicate_Sprite_issue.zip” project2. Select a Sprite GameObject and duplicate it Expected result: Spr... Read more
[Quest 2] Crash on Quest 2 in GfxDeviceGLES::DrawBuffersBatchMode when u...
Steps to reproduce:1. Open the attached project "FreezeBug.zip"2. Make sure Android is the selected Platform3. Ensure 'Create symbol... Read more
Cloth simulation doesn't work when used in a non-development Build
How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more
Blend Shape Normals are included when Normals are set to Calculate and B...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Editor crash on "GUIView::OnInputEvent" when opening a second custom men...
How to reproduce:1. Open “IN-38055_repo_project.zip“ project2. Open the “SampleScene”3. In the menu press “Test” → “open window 1”4.... Read more
Enabling SSAO causes the URP Decal Projector to become invisible when it...
How to reproduce:1. Open the “URPRendererTest-5.zip“ project2. Open the “Example Scene“3. Enter Play Mode4. Select the Cinematics_De... Read more
UI Builder VisualElement Background Image is not scaled when using a Vec...
Reproduction steps:1. Open the attached "ReproCase" project2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder3. In the U... Read more
AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more
[Burst Occlusion Culling] Editor Crash when occlusion enabled and enter ...
Steps open project " BOC_editor_crash_OnDispose " open SampleScene enter playmode exit playmode Expected: no crashActual: crash Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal