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Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce:1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip"2. Build a development bu... Read more
Editor crashes when a specific scene is played/stopped multiple times us...
To reproduce:1. Open project2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1.0... Read more
[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...
Steps to reproduce:1. Open User's attached project "Test 5.5" with Unity 5.52. Make sure Platform is set to iOS3. Have a look at the... Read more
Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps:1. Open the attached project "ui_bug.zip";2. Open the test.unity scene;3. Select "Panel 2";4. While the "Panel 2"... Read more
[VR]Editor crashes when attempting to switch SteamVR games
1. Download and open the attached project2. Make sure VR is enabled in Player settings3. Enter Playmode4. Find the GameObject "Movea... Read more
Unity freezes when exiting play mode while custom DownloadHandlerScript ...
Steps to reproduce:1. Open the project attached2. Enter play mode3. Exit play mode before the download finishes4. Exit Unity Expecte... Read more
[VR]Global Fog Image Effect is visibly moving up and down when tilting t...
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode and view through VR device4... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce:1. Create a new project2. Create and select cube3. Rotate view that x axis would be in the front4. Zoom out in the scen... Read more
Entering play mode causes 'MemoryStream is corrupted' error
Entering play mode causes MemoryStream is corrupted' error leading to force quit. To reproduce: 1. Open the project.2. In the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open