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0
votes
Not Reproducible

.obj model scanned with Matterport camera does not import correctly, tak...

Asset - Importers

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Jun 22, 2018

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Version/s: 2017.3.0a5, 2018.1.0b9

How to reproduce:1. Open any project2. Import "UserSubmitted.obj" model3. Wait for the importation to complete (takes about 15 minut... Read more

0
votes
Fixed

AssetDatabase.ForceReserializeAssets() breaks the scene when used in OnE...

Asset - Database

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Oct 11, 2018

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Version/s: 2018.1.0b5, 2018.2.0a3, 2018.2.8f1

How to reproduce:1. Download the attached 'script.cs'2. Create a new Unity project and import the script3. Drag the script onto any ... Read more

0
votes
Fixed

IL2CPP ignores CDECL calling convention attribute

IL2CPP

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Sep 21, 2018

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Version/s: 2017.3.0a1, 2017.4.5f1, 2017.4.15f1, 2018.1.0a1, 2018.1.9f2, 2018.2.0a1, 2018.2.0b9

Steps to reproduce:1. Download 1083396_repro.zip project2. Switch platform to UWP3. Build project on IL2CPP backend4. Open Visual St... Read more

0
votes
Fixed

VR SDK Cardboard is missing from build in XR settings, when it is set th...

XR SDK

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Jun 13, 2018

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Version/s: 2018.1.2f1

To reproduce:1. Open attached project2. In the Main menu press Test > Test3. In the Test window click on "Set to Android/Cardboar... Read more

1
votes
Fixed

Stereo Convergence gets incorrectly multiplied when taking Stereo Images

XR SDK

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Jun 26, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "C" to take the photo4. Open the photo in an H... Read more

0
votes
Duplicate

Progressive Lightmapper Area light doesn't get occluded

Progressive Lightmapper

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May 24, 2018

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Version/s: 2018.1.0a6, 2018.2.0b4

How to reproduce:1. Import user-submitted project (Test.unitypackage)2. Open "TESTPLM.unity" scene3. Bake lighting Expected result: ... Read more

0
votes
By Design

AfterForwardOpaque command buffer renders too late when rendering dynami...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Open Scene "DemoSceneWater"3. Enter Playmode4. Set "Clouds" to any va... Read more

1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

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Jun 18, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more

0
votes
Fixed

PlayableBehaviour.ProcessFrame isn't being called properly

Animation

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Jun 23, 2018

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Version/s: 2018.1.1f1

How to reproduce:1. Open the user-submitted project2. Enter Play mode and click on the Playable Graph Window3. In the Playable Graph... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

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