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LOD Group Levels partially grey out and an IndexOutOfRangeException erro...
How to reproduce:1. Create or open the “IN-112149” Project2. Right click on the Hierarchy and add an empty GameObject3. Select the c... Read more
Nested localization incorrectly uses fallback locale from parent
Steps to reproduce: See here https://discussions.unity.com/t/nested-localizations-using-fallback-bug-or-intentional/1677217/6 Downlo... Read more
“Ignoring depth surface store action as it is memoryless” warnings throw...
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more
Visual Elements cannot be enabled or disabled using Hierarchy V2
Steps to reproduce: Open the attached project Open the Test Scene Expand the UI document in the Hierarchy window Try enabling/disabl... Read more
Modifications to the InputActions asset in Play Mode persist when exitin...
How to reproduce:1. Open the attached "IN-108286" project2. Open the "SampleScene" and enter Play Mode3. Modify the “BugRepro.cs” sc... Read more
[Hierarchy v2] Objects do not display their column data after changing t...
Steps to reproduce: Open the attached project Open the Test Scene Hover the mouse over the MainCamera in the Hierarchy Observe that ... Read more
Certain textures are not loaded when using the "Load texture data on dem...
How to reproduce:1. Open the “IN-109786.zip” project2. Open the “Main” scene3. Observe Scene View and Console window Expected result... Read more
Crash on GetJointCurrentActorTransforms when selecting a GameObject with...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Stewart_... Read more
[Android][GLES] The 2DLight is disproportionately bright on some Android...
How to reproduce:1. Open the “Finalrepro.zip“ project2. Open the “SampleScene“3. Build and Run for Android Expected result: The ligh... Read more
Editor Mode Capture doesn’t have preview image in Captures List
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile in Edit mode4. Save profiling information5. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used