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Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce:1. Open the attached "TcpListenerTestUWP.zip" project2. Build and run to Standalone (make sure that development Bui... Read more
Scene with a custom prefab is marked as dirty when entering play mode an...
How to reproduce:1. Open the attached 'project-1186849.zip' project2. Enter and exit Play mode3. Save the scene (notice that it is s... Read more
[Asset Importing] .unitypackage file in a project folder can import to t...
If you open two projects and you have a .unitypackage file in a project folder of the project you opened most recently, clicking the... Read more
Transparent UI GameObject ignores opaque UI GameObject when using Render...
Reproduction steps:1. Open attached project "Repro.zip" and scene "Scene"2. Observe Game View Expected result: The plane cannot be s... Read more
[Deployment] SplashScreen preview button does not refresh until mouse po...
SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more
'InvalidOperationException: Stack empty.' exception is thrown when cance...
How to reproduce:1. Open attached 'project-1174406.zip' project2. Select all the sprites in 'Assets' folder3. Drag the sprites into ... Read more
[HUB] Creating a Template project throws a decompression failure error w...
How to reproduce:1. Open Unity Hub2. Create a new project3. Select one of the templates(LWRP/HDRP/3D With Extras)4. Select such a pa... Read more
100% crash when baking with Enlighten on a system with more than 64 threads
Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce:Ope... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps:1. Log in as a user that contains spaces in the name2. Create a New Project3. Import the "Trigger.cs" script4. Ch... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved