Search Issue Tracker
GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...
How to reproduce:1. Open cmd2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject "C... Read more
Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more
Importing Standard Assets from Asset Store in Editor throws error in con...
Importing Standard Assets from Asset Store in Editor throws error in console Steps to Reproduce : 1. Create a new project2. Import S... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry returns positions fl...
Steps to reproduce: 1. Download and open the attached project2. Enter playmode in VR3. Move near the edge of the play area to observ... Read more
[UWP] .NET build fails if in script Unity.Jobs is referenced
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change scripting backend to .NET4. Build project Expected... Read more
[Windows] Specific folder reappears after deleting it and pushing change...
To reproduce:1. Open project2. Delete Assets/Plugins/x86_64 using RMB click on folder -> delete4. Right click in the Plugins fold... Read more
.PSD files produce artifacts on transparent pixels when using files made...
To reproduce:1. Open user's attached project2. Observe the scene window Expected: no artifacts are seen on spritesActual: sprites fr... Read more
Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce:1. Open the "PlayMaker_Crash.zip" project2. Open the "level1.unity" scene3. Delete "SpawnObjekty" GameObject via th... Read more
Crash on ExtractRenderers when opening scene if it is already opened
How to reproduce:1. Open the attached project2. Open the "level1.unity" scene3. Open the "level1.unity" scene again Actual result: U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section