Search Issue Tracker

0
votes
By Design

Player Services plugin causes bunch of "ArgumentException: Requested va...

Mobile

-

Aug 21, 2019

-

Version/s: 2018.3, 2019.3.0a3, 2020.1

Repro steps:1. Open attached project2. Observe the Console Actual: “ArgumentException: Requested value ‘X86’ was not found.” are bei... Read more

0
votes
By Design

Timeline Activation clips can not be modified during runtime

Timeline

-

Sep 12, 2019

-

Version/s: 2018.3.0b2, 2018.4.8f1

To reproduce:1. Open the user's attached project2. Play the "SampleScene" in the Editor3. Slide the first slider until the cube show... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

-

Sep 05, 2019

-

Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more

0
votes
Fixed

[UWP][Hololens] TouchScreenKeyboard's shift key duplicates last typed ch...

Universal Windows Platform

-

Sep 16, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached project -or- download newest Mixed reality toolkit for unity2. Open "HandInteractionUnityUI... Read more

0
votes
Fixed

LoadAllAssets does not work the same way as its Async version LoadAllAss...

Asset Bundles

-

Sep 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more

0
votes
Fixed

[Profiler] When all charts are closed, reopening the Profiler Window wil...

Profiling

-

Sep 18, 2019

-

Version/s:

Steps to Reproduce:1. Open ProfilerWindow2. Close all charts3. Observe the details pane (bottom half) is empty4. Close and reopen th... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

-

Aug 29, 2019

-

Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

0
votes
Fixed

[Android][IL2CPP] Building fails on a New Project set to IL2CPP

Mobile

-

Sep 18, 2019

-

Version/s: 2020.1.0a5

Reproduction steps:1. Create a New Project2. Switch to Android platform and set Scripting Backend to IL2CPP3. Build Player Actual Re... Read more

0
votes
Fixed

Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...

Graphics - General

-

Sep 18, 2019

-

Version/s: 2020.1.0a6

Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more

0
votes
By Design

[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...

CodeEditors

-

Sep 04, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Install MacVim2. Create a new Unity project3. Set MacVim as the External Script Editor4. Set the Args to "$(File... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.