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[Linux] Editor assertion causes Test Runner to fail when executing it in...
Reproduction steps:1. Open the attached "Test Project" project2. Open Window > General > Test Runner window3. Select "PlayMode... Read more
Color selection by the mouse cursor is still enabled when the "Esc" butt...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Editor stays on DX11 when changing Graphics API to DX12
Reproduction steps:1. Create a new Project2. Open Edit > Project Settings > Player Window3. Under “Other Settings” uncheck “Au... Read more
Game view becomes black and the Scene window becomes grey, “ArgumentOutO...
How to reproduce:1. Create a new project using a 3D URP or HDRP Core template2. Change the name or delete the “SampleScenereProfile”... Read more
Transform Component is not accessible inside the Player when RuntimeInit...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SamplScene.unity” Scene3. Enter the Play Mode4. I... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Observe the text inside the Unity Version ... Read more
[Android] Unstable FPS on a Player with an empty URP Scene when launched...
How to reproduce:1. Open the attached “IN-42393“ project2. In the “Project Settings” → “Player” → “Graphics API” add only “OpenGLES3... Read more
Profiler fails to pull data from the Player when Building And Running a ...
Reproduction steps:1. Create a new 3D (URP) project2. Go to File > Build Settings and enable the “Development Build“ and “Autocon... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
Input Actions window appears with no name when canceling unsaved changes...
Reproduction steps:1. Open the attached project “NoName”2. In the Project window open “Assets/New Controls.inputactions”3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor