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TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps:1. Open the attached Project “Bugrepro”2. Open Android Logcat in Window > Analysis > Android Logcat3. Build... Read more
[Android] ReadPixels gives different results when using Vulkan on some d...
How to reproduce:1. Open the attached “IN-43014“ project2. Connect a device to your machine3. In the “Build Settings” click “Build A... Read more
Overlapping issues when using Sprite Atlas
How to reproduce:1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip"2. Enter Play Mode Expected ... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings, and swit... Read more
[URP][Not APV] Per vertex probe sampling doesn't work on ShaderGraphs
reported here [https://forum.unity.com/threads/adaptive-probe-volumes-apvs-experimental-release-for-hdrp-in-2021-2.1238824/page-11#p... Read more
GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce:1. Open the “TAATest.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: Both “Terrain“ ... Read more
URP Sample Buffer Image Tile is moved when the Offset Value is changed
Reproduction steps:1. Open the attached project “SampleProject“2. Open the ‘Assets/Scenes/SampleScene.unity' scene3. Select ‘Assets/... Read more
Static constructor in a struct returns false when running tests with IL2CPP
How to reproduce:1. Open the user-attached project “StructStaticConstructorBug”2. Open the Test Runner by clicking Window → General ... Read more
Console throws warnings and a MissingReferenceException error for XR pac...
Reproduction steps:1. Open the attached project “bug-xr-packages.zip“2. Look at the Console Expected result: There are no warnings o... Read more
[Linux][IL2CPP] Dedicated server crashes when calling Socket.Send
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings3. Select the Dedicated Server platform4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor