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WaitForEndOfFrame with Application.targetFramerate set produces differen...
Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more
Unity Web Requests failing when doing large quantity of requests
Reproduction steps:1. Extract the attached zip file “ReproProject”2. In the extracted folder open the “BundlesToCopy” folder and cop... Read more
Prefab previews are dark in HDRP when using defaultHDMaterial
Reproduction steps:1. Create a new HDRP project2. Create a Sphere and drag it to the project window to create a Prefab out of it3. S... Read more
Conditional compilation directives like #if UNITY_EDITOR are ignored whe...
Reproduction steps:1. Open the “compilerErrorOnBuild“ project2. Open the “SampleScene“ scene3. Build the project4. Build And Run the... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce:1. Open the attached user project “HierarchyBug.zip“2. Open the “SampleScene” Scene3. Enter Play Mode Expected resu... Read more
Weaving fails when Hosting in the Player
Reproduction steps:1. Open the attached project “WeavingErrors”2. Build and run (File > Build And Run)3. In the Player Click on “... Read more
[Android][Vulkan] The GameObject isn't rendered when Rect x position in ...
Steps to reproduce:1. Open the attached “CBDrawMesh” project2. Assure that in Player → Other Settings → Graphics APIs Vulcan Graphic... Read more
ScrollView scrolls when clicking a button after selecting the DropdownFi...
Steps to reproduce:1. Open the attached “IN-41758” project2. Open Windows → General → Device Simulator and enter Play Mode3. In the ... Read more
[tvOS 16] No text navigation occurs when using Controller-Driven Text I...
How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more
Custom editors are recreated when assigning a material to a GameObject
Reproduction steps:1. Open project “Bug Test 2.zip”2. Open scene “Test”3. Select “Cube” GameObject in the Hierarchy Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor