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0
votes
Fixed

Crash on MustRemoveFromObject when reimporting a Prefab

Asset - Database

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Jun 17, 2021

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Version/s: 2019.4, 2019.4.26f1

Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more

0
votes
Fixed

[Addressables] Hosting "Enable" state resets after AssemblyReload

Package: Build Pipeline - Addressables

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Jun 17, 2021

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Version/s: 1.18.9

How to reproduce:1. Open the user's attached project2. Select Window/Asset Management/Addressables/Hosting and enable hosting3. Crea... Read more

0
votes
Fixed

"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...

Animation

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Jun 17, 2021

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Version/s: 2021.2.0a18, 2021.2.0b1

Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more

1
votes
Fixed

Preset is not applied to ScriptableObject created from context menu when...

Asset - Importers

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. In the Project Window, open the 'FilterTest' folder3. In the folder, create the 'Tes... Read more

0
votes
Fixed

Import Activity Window takes long time to open

Asset - Database

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Jun 16, 2021

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Version/s:

Based on this forum post: https://forum.unity.com/threads/import-activity-window-2021-2-0a19-and-up.1115911/#post-7208497 We can see... Read more

0
votes
Fixed

[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...

Profiling

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Jun 16, 2021

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Version/s: 2021.2.0a19, 2021.2.0b1

How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more

0
votes
Fixed

[VFX Graph] Forward decal has sliding issue when Render Scale property o...

Package: Visual Effect Graph

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Jun 16, 2021

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Version/s: 12.0

How to reproduce:1. Import the attached package2. Drag 'Render Scale' property of the URP asset Expected result: Screen blurs in blu... Read more

0
votes
Fixed

ScrollRect layout recalculation causes unnecessary allocation

uGUI

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Jun 16, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Open the Profiler3. Enter Play mode4. Move the ScrollRect5. Profile the frame it ... Read more

1
votes
Fixed

[XR][Management]No proper way to list assigned XR providers

Package: XR Management

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Jun 16, 2021

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Version/s: 4.0.1

How to reproduce:1. Open the attached "XR-Framework-2020.3.zip" project2. Open the console Window3. Open the Project Settings -> ... Read more

0
votes
Fixed

[DX12] crash when TexturesD3D12::RegisterNativeTexture is called with re...

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Jun 16, 2021

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Version/s:

### Repro steps ###1. Use changeset 1e2674f031622. Open D3D12Crash project3. Attach D3D12Crash.cs to camera4. Enter play mode5. Pres... Read more

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