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Built game crash when Instancing is enabled on Material
To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more
Fonts of the same font family are presented differently based on a state...
Reproduction steps:1. Open the attached project.2. Play the 'Boot' scene. Actual behavior (Some of these behaviors may be present):-... Read more
Shadows distort and flicker the further from 0, 0, 0 position objects are
Reproduction steps:1) Download and open attached project2) Build and run "ShadowTest.unity" scene3) Play game for ~10 seconds-- Noti... Read more
Disabling a gameObject and then immediately re-enabling prevents Update...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: both objects are properly animating t... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
Build project shows black screen when changing custom 'textures quality ...
To reproduce:1. Open repro project (link in edit)2. Play merged scenes in editor(list of merges scene attached in image)3. Build and... Read more
ComputePenetration scales worse in FixedUpdate than Update all other thi...
How to reproduce: 1. Open attached project2. Open scene FixedUpdateScene.unity3. Play the scene4. Set all of the sliders in the game... Read more
[Android] Screen orientation can not be changed when playing video with ...
To reproduce: 1. Download and open attached "ScreenOrientationTest.zip" project.2. Build and run for any Android device.3. When appl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons