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Custom Static Image for Splash Screen moves on Android Build when loading
Reproduction steps: 1. Create a new project 2. Go to Project Settings -> Player -> Android tab -> Splash Image 3. Disable "Show Spl... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce: 1. Create a new project 2. Make sure your Project window is set to "One Column Layout" style 3. Enter and exit the... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps: 1. Open the user's attached project and MX/Networking/NetTestBasic scene 2. In the Hierarchy window, observe the... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more
Crash on memory allocation when double-clicking a Sprite which size is r...
Steps to reproduce: 1. Open the attached project ("1211482.zip") 2. Open "EmptyScene" Scene 3. Delete all already created "New Game ... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce: 1. Open the attached 'project-1210560.zip' project 2. In the Project window select 'SpriteRenderer.preset' asset ... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce: 1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip") 2. Make a Standalone build with IL2CPP script... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce: 1. Open the attached '1312714.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Click ... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
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- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map