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0
votes
Fixed

Custom Static Image for Splash Screen moves on Android Build when loading

Mobile

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Create a new project 2. Go to Project Settings -> Player -> Android tab -> Splash Image 3. Disable "Show Spl... Read more

0
votes
Fixed

NullReferenceException error is thrown when pressing up/down arrow key i...

Project Browser

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Make sure your Project window is set to "One Column Layout" style 3. Enter and exit the... Read more

0
votes
Fixed

Scene is always marked as modified when using Layout Group and Content S...

Scene Management

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Jan 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1

Reproduction steps: 1. Open the user's attached project and MX/Networking/NetTestBasic scene 2. In the Hierarchy window, observe the... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

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Mar 16, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

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Jan 14, 2020

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Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project ("1211482.zip") 2. Open "EmptyScene" Scene 3. Delete all already created "New Game ... Read more

1
votes
Fixed

Default Sprite Renderer preset is not applied when dragging a sprite ass...

2D

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'project-1210560.zip' project 2. In the Project window select 'SpriteRenderer.preset' asset ... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip") 2. Make a Standalone build with IL2CPP script... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

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Jan 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more

0
votes
Fixed

hdr:true in the ColorUsageAttribute is not respected when the Inspector ...

Scene/Game View

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Feb 06, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1312714.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Click ... Read more

6
votes
Won't Fix

Masks generated from Images with ASTC compression contain artifacts

uGUI

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Apr 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more

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