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Vietnamese language character replaced with "?" in InputField
Reproduction steps:1. Open attached project "InputVN.zip" and scene "SampleScene"2. Install "UniKeyNT.exe" and switch to the Vietnam... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction ->... Read more
[BuildReport] Scripts are logged even when their assembly definition is ...
Reproduction steps:1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip")2. Make a standalone build3. Check gen... Read more
Reset option is greyed out for scriptable objects
Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more
[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...
How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open