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1
votes
Fixed

Vietnamese language character replaced with "?" in InputField

UI Toolkit

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Dec 17, 2020

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Version/s: 2018.4, 2018.4.28f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "InputVN.zip" and scene "SampleScene"2. Install "UniKeyNT.exe" and switch to the Vietnam... Read more

0
votes
Fixed

[Shuriken] Particles with Rate Over Distance does not emit when moving t...

Visual Effects - Legacy

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Jul 30, 2020

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Version/s: 2018.4.25f1, 2019.4.1f1, 2019.4.5f1, 2020.1.0b12, 2020.2.0a13

How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more

0
votes
Fixed

Preset window does not dissapear when Curve Editor is closed

Visual Effects - Legacy

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May 25, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.1

Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction -&gt... Read more

0
votes
Won't Fix

[BuildReport] Scripts are logged even when their assembly definition is ...

Build Pipeline

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Jan 27, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip")2. Make a standalone build3. Check gen... Read more

0
votes
Fixed

Reset option is greyed out for scriptable objects

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Mar 05, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a1

Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more

1
votes
Fixed

Default Sprite Renderer preset is not applied when dragging a sprite ass...

2D

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

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Jan 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more

0
votes
Fixed

[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...

MacOS

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Dec 26, 2020

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more

0
votes
Fixed

Physics Debugger doesn't show non-convex mesh colliders after removing n...

Physics

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Mar 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more

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