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0
votes
Fixed

[Burst] Wrong Function gets called when Function overloading is used aft...

Package: Burst

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Sep 28, 2022

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Version/s: 1.7.4, 1.8.0

Reproduction steps:1. Open the attached project “Burst test”2. Open “Test” Scene3. Enter Play mode4. Observe the Console output5. Op... Read more

0
votes
Fixed

Error “Burst error BC1054: Unable to resolve type `T. Reason: Unknown.`”...

Package: Burst

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Sep 28, 2022

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Version/s: 1.7.4

To reproduce:1. Open the user’s project2. Open the Console Expected result: No errorsActual result: Error “Burst error BC1054: Unabl... Read more

0
votes
By Design

"Unable to find internal function `System.Buffer::InternalMemcpy`" error...

Package: Burst

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Oct 04, 2022

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Version/s: 1.7.3

How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more

0
votes
Fixed

"System.Exception" error is thrown when compiling code with Burst compil...

Package: Burst

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Oct 07, 2022

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Version/s: 1.6.6, 1.7.4, 1.8.0, 1.8.1

Steps to reproduce:1. Open the user’s project2. Observe the Console Expected result: The scripts are compiled successfullyActual res... Read more

0
votes
Fixed

Burst takes a significant amount of time to load when entering Play Mode

Package: Burst

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Oct 07, 2022

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Version/s: 1.8.0

Steps to reproduce:1. Open the user’s attached project2. Open Jobs > Burst and make sure that the “Enable Compilation“ option is ... Read more

0
votes
Third Party Issue

"Failed to resolve assembly" error in the Console when reloading Scripts

Package: Burst

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Oct 24, 2022

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Version/s: 1.8.0-pre.2

How to reproduce:1. Open the attached user project2. Press “Reload Scripts“ (Tools > Reload Scripts) Expected result: Scripts are... Read more

1
votes
Fixed

Burst internal compiler error after installing Entities Graphics package

Package: Burst

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Oct 25, 2022

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Version/s: 1.7.3

Steps: Use 2022.2.0b12 Create a new URP template project Open Package manager, click "+", select Add package by name, put "com.unity... Read more

0
votes
Won't Fix

[macOS] Builds don't use Burst when generated via "Create Xcode Project"

Package: Burst

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Oct 26, 2022

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Version/s: 1.8.0-pre.2, 1.8.0

How to reproduce:1. Open the attached “StandaloneBurstTest“ project2. Build the project with “Create Xcode Project”, “Development Bu... Read more

0
votes
Fixed

Breakpoint is not hit by the managed debugger when a breakpoint is put i...

Package: Burst

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Nov 07, 2022

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Version/s: 1.8.2

How to reproduce:1. Open the attached project "DotsTest.zip"2. Open Assets/Systems/TankSpawningSystem.cs3. Put a breakpoint on the O... Read more

0
votes
Fixed

"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...

Package: Burst

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Nov 09, 2022

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Version/s: 1.8.1

Steps to reproduce:1. Open the project “IN-12124”2. Open the “Test Runner” window (Window → General)3. Select PlayMode tests4. Click... Read more

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