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Editor crashes on "SubProgramBlobWriter::Flush" when building the project
How to reproduce:1. Open the "IN_46213" project2. In the Build Settings press "Build" Expected result: project builds successfullyAc... Read more
Lighting baking process freezes when the Probe Volumes are enabled
Reproduction steps:1. Create a new "3D Sample Scene (HDRP)" project2. Enable Probe Volumes, add Probe Volume to the Scene, and bake ... Read more
Selection Box is drawn off-center from the initial point in Sprite Edito...
How to reproduce:1. Open the “Selection_Box_Bug“ project2. Open the Sprite Editor (Window > 2D)3. Locate and open the “kid_02” As... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more
Rendering and vertex position mismatches when using the Offset property
Reproduction steps:1. Open the attached project “OffsetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy window s... Read more
[2021.3] Property of VFX can’t be modified when modifying VFX prefab asset
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Add “New VFX.vfx” to the Hierarchy window3. Make a prefa... Read more
Configure button for Deployment service leads to an empty config window
Steps to reproduce: Open any Unity project Open package manager (Window>Package Manager) Click on the Services tab Select Deploym... Read more
ImageConversion.LoadImage fails when loading a JPG
How to reproduce:1. Open the attached project "LoadImageJPG.zip"2. Enter Play Mode Expected results: "TCG_04_N-SMS2166-027_16-9.jpg"... Read more
Crash on RaiseException when entering Play Mode
How to reproduce:1. Open the user attached “repro-project”2. Enter Play Mode3. Observe crash Reproducible with: 2021.3.28f1, 2022.3.... Read more
'Copy' doesn't add selected text to clipboard
Reproduction steps:1. Create a new project2. Open the Package Manager ("Window > Package Manager")3. Select any package4. Copy ei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings