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Fixed
Fixed in 2020.3.43f1, 2021.3.14f1
Votes
0
Found in
2020.3.42f1
2021.3.13f1
Issue ID
UUM-21947
Regression
No
RaycastableGraphics entry is not removed when object is deleted
*Reproduction steps:*
1. Open the attached project “TestProject”
2. Open the “Assets/Scenes/SampleScene.unity” scene
3. Enter Play Mode
4. In the Hierarchy Window select “FailPattern/Image” GameObject and disable/delete it
5. Observe the value of the “countRaycastableGraphics” shown in the Game View
{*}Expected result{*}: The RaycastableGraphic entry is removed
{*}Actual result{*}: The RaycastableGraphic entry is constant
{*}Reproducible with{*}: 2020.3.42f1, 2021.3.13f1
{*}Not Reproducible with{*}: 2022.2.3f1, 2023.1.0a26
*Fixed versions:* 2020.3.43f1, 2021.3.14f1
{*}Reproduced on{*}: Intel macOS 13.0.1
{*}Note{*}: The Animation Component attached to the “FailPattern” GameObject has an Animation Clip that disables the “FailPattern/Image” Raycast Target when in Play Mode.
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