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Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the...
How to reproduce:1. Open the user’s attached “HeartOfVegas.zip” project2. Enter Play Mode3. Change the resolution a few times4. Obse... Read more
Exception or Crash when closing specific window
h1. Updated investigation results Note: This is a crash on older versions of Unity and an exception on trunk.h2. Simple repro steps ... Read more
Player leaking memory when using CubemapArrays and RenderTextures
Reproduction steps:1. Open the attached “Test Project” project2. Open the Memory Profiler window (Window > Analysis > Memory P... Read more
[RPW] [APV] APV debug window should be visible in editor even with Strip...
APV debug window should be visible in editor even with Strip Runtime Debug Shaders enabled Read more
UI Toolkit mouse events do not trigger when UI Builder is open
Reproduction steps:1. Open the “UIEventProject_Stripped” project2. Open the “MainMenu“ scene3. Enter the Play Mode4. Hover the mouse... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
NullReferenceException when selecting a Texture2DArray
There are two ways to trigger a NullReferenceException with Texture2DArray: Opening a scene that uses a Texture2DArray. Find the Dra... Read more
The Player freezes when relaunching a build after it has been running fo...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Startup.unity” Scene3. Build and run the Player (... Read more
[Android] The screen flickers when cloning more than 50 GameObjects
Steps to reproduce:1. Open the attached “lookdev_v2” project2. Build And Run the project on the device3. Observe the screen and wait... Read more
Discrepancy between the Render Texture and the actual render when using ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/DemoScene.unity” Scene3. In the Hierarchy Window select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor