Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3.43f1
2021.3.16f1
Issue ID
UUM-22312
Regression
No
[Input] Keys on the top of the alphanumeric keyboard and keys in the numeric keypad return the same KeyCode
Steps to reproduce:
1. Open the “KeyTest” project
2. Open “SampleScene” scene
3. Enter Play Mode
4. Observe the text in the top left corner when pressing the ‘7’ key on the numeric keypad
5. Observe the text in the top left corner when pressing the '7’ key on the top of the alphanumeric keyboard
Expected result: “D7” key is true when pressing ‘7’ key on the top of the alphanumeric keyboard and “Keypad7” key is true when pressing ‘7’ key on the numeric keypad
Actual result: Both ‘7’ key on numeric keypad and '7’ key on the top of the alphanumeric keyboard returns “D7” true
Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.1.0a14
Not reproducible with: 2022.1.0a15, 2022.2.1f1, 2023.1.0a24
Reproduced on: macOS Monterey 12.2 (Intel)
Not reproduced on: Windows 10
Note: The issue is reproducible in both Editor and in a build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note:
Please use "Enable Physical Keys" in Project Settings -> Input Manager to resolve this issue. The setting is enabled by default from 2022 onwards.