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Package Manager error occurs or Win32Exception gets logged when launchin...
How to reproduce:1. Change the Editor installation folders name (or any other folders in the installation path) so that it would hav... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps:1. Open the attached project "testPackage.zip"2. In the Project window under "Assets/Scenes" open "SampleScene.un... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when callin...
How to reproduce:1. Open attached project "Case_1276002"2. In the project window select "ModuleDataSet/ModuleDataSet.asset"3. Make s... Read more
Order of Asset Bundle setup affects the contents of the Asset Bundles th...
How to reproduce:1. Set the Asset Bundle of cat2 to 'ab2'2. Set the Asset Bundle of cat1 to 'ab1'3. Use the menu item 'Assets/Build ... Read more
[iOS] Sign in with Apple is added to the Unity-iPhone instead of UnityFr...
Reproduction steps:1. Download and open the attached "AppleSigninCrash" project2. In the toolbar, press "File" > "Build Settings.... Read more
GameObject gets stuck in the track's Mesh Collider when the GameObject i...
How to reproduce:1. Open the user's attached "cosmic_project.zip" project2. Open the "TestScene1" Scene3. Enter Play Mode4. Hold the... Read more
[FXC Crash] Shader compiler crashes when a project contains a shader wit...
Reproduction steps:1. Create a new project or open an existing one2. Import the attached shader ("testPredicate.shader")3. Observe e... Read more
[Android] Native errors show up after starting the App
How to reproduce:1. Open the attached "USDKInitializer_Repro.zip" Project2. Make sure "Android" target is selected3. Build and run t... Read more
Depth Buffer Offset value is converted to integer in calculations
How to reproduce:1. Open attached project "depthbuffer.zip"2. Open "SampleScene" scene Expected result: Notice that the green cube i... Read more
[VFX][IMGUI] Radius value overlapped with center values under Properties...
Radius value overlapped with center values under Properties on decreasing width of the Inspector Steps to Repro: 1. Create a new Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument