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IL2CPP build occasionally gets error "0xC0000005"
1. What happenedOccasionally users of our game will crash with "access violation" error where some arbitrary low integer memory addr... Read more
502 Bad gateway response from unity services
Hello In our project, we started to use UnityServices for Remote config, AB testing, and In-app purchases.Since that time we are get... Read more
Point of “PolygonCollider 2D” and “EdgeCollider 2D” is not deleted when ...
How to reproduce:1. Open the attached “Colliders.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy win... Read more
Unity Editor minimizes for a moment and returns to its initial state whe...
How to reproduce:1. Open a project2. Click on the Editor in the Windows Taskbar Expected result: The Editor window minimizesActual r... Read more
APV does not bake correctly in subtractive and shadowmask mode
How to reproduce:1. Download and open the attached project2. Go to "Window" > "Rendering" > "Lightning"3. Press "Generate Ligh... Read more
Particles are rendered without an alpha channel if using a shader with "...
How to reproduce:1. Open the user’s attached “UnityPhotoEditor.zip” project2. Enter Play mode3. Observe the Particles Expected resul... Read more
[Linux][URP][OpenGL] Scene View has a red texture overlay when the proje...
Reproduction steps:1. Create a new 3D (URP) project2. Observe the Scene View Expected result: The Scene View renders the scene prope... Read more
A portion of an AudioClip is skipped when toggling AudioListener.pause i...
Reproduction steps:1. Open the "IN-46976.zip" project2. Open "Assets/Scenes/SampleScene"3. Select the WebGL platform in the Build Se... Read more
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java}using System;using UnityEditor;using UnityEngine;[Serializable]public class MyClas... Read more
[Metal] Unexpected float precision register usage in iOS Metal shader
How to reproduce:1. Download and open the attached "TestMetalRegisterPrecision"2. Select the "NewShader" shader3. In the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor