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Memory usage steadily increases when there are two Bloom effects active
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/_Scenes/demo_test_2.unity” Scene 3. In the Hierarch... Read more
Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce: 1. Open the attached “RuntimeInitializeOnLoad.zip“ project 2. Open the “SampleScene“ Scene 3. Enter Play Mode ... Read more
Netcode predicted spawn classification failing in the Editor when Entiti...
How to reproduce: 1. Open the attached project "PredictedSpawning.zip" 2. Open Window>Entities>Hierarchy 3. Dock the Entities Hie... Read more
Physics Joint has different Position values when authored as a prefab
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce: 1. Open the attached project "Reproduce-WithPresent-SystemAPIQuery.zip" 2. Enter Play Mode Expected results: ... Read more
"DX11 Could not switch resolution" error in Windows Standalone Player af...
Steps to reproduce: 1. Open the attached user's project "UnityTestSwitchResolutionDX11.zip" 2. Download the attached "unitywin.zip... Read more
ScalableBufferManager.widthScaleFactor always returns 1 when using Direc...
How to reproduce: 1. Open the attached project "IN-56163.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expec... Read more
[Entities Graphics] Specific subscene disappears with the warning messag...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scene/Game.unity” Scene 3. Build and Run 4. Mo... Read more
Crash on mono_find_jit_info_ext when resolving artifacts
Reproduction steps: 1. Open the attached "crash_IN-55982.zip" project 2. Open the "New Scene 1" Scene 3. Press the "Global Search... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce: 1. Open the "IN_56015" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects