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Decal is not visible when the Overlay Camera Culling Mask Layer is set t...
How to reproduce:1. Open the attached “Bug Reporting.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected re... Read more
"IndexOutOfRangeException" in "UIElements.Layout.LayoutManager.DestroyNo...
Reproduction steps:1. Open the attached "repro_IN-49088.zip" project2. Open the "Main" Scene3. Go to "File > Build Settings..."4.... Read more
Shader Graph Blackboard categories are shown in the Inspector even when ...
Reproduction steps:1. Open the attached “IN-48414_Shader Graph Blackboard unexposed properties.zip” project2. Select the “ShadowMate... Read more
IInterface variables aren't shown in the Inspector when serializing
How to reproduce:1. Open the attached “SerializeBug.zip“ project2. Open the “SampleScene“ Scene3. Select the “GameObject“ GameObject... Read more
Generic inflated type cannot be recovered when stored in SerializeReference
How to reproduce:1. Open the attached “GenericSerializeReference.zip“ project2. Open the “SampleScene“ Scene3. Select the “GameObjec... Read more
Buttons on the Tracks of a Timeline are not visible when opening the pro...
How to reproduce:1. Open the “IN-44553_repro.zip“ project2. Open the “New Timeline“ asset3. Observe the Animation Track Expected res... Read more
[HDRP] Pixel displacement + Depth offset combination of materials not wo...
Reproduction in HDRP project: 1) Create new material 2) Enable Pixel Displacement 3) Enable Depth Offset 4) Apply the material on an... Read more
UI RectTransform values change in the Inspector when reopening the Editor
How to reproduce:1. Open the "IN_48224" project2. Open the "Test" Scene3. In the Hierarchy select the "RELOAD AND WATCH ME MOVE" Gam... Read more
Very high CPU and GPU usage when 2 game views are visible at the same time
Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more
Serialized Key Code type fields are changed to a different type than the...
How to reproduce:1. Open the user’s attached “TestInputBug.zip” project2. In the Hierarchy window, select “GameObject” GameObject3. ... Read more
All about bugs
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Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor