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NullReferenceException errors thrown when trying to move a node that is ...
1. Create a new Unity project2. Right-click in Hierarchy and select 3D Object > Tree3. In the Inspector window select Add Branch ... Read more
[VFX Graph] Visual Effect is recompiled before entering playmode even if...
Steps to reproduce: 1. Open attached project2. Open scene "OutdoorsScene"3. Open "New VFX" visual effect4. Make sure visual effect g... Read more
Rendering artifacts in the Editor when rotating a spline point of a Tree...
How to reproduce:1. Create a 3D (URP) project2. Right-click in Hierarchy and select 3D Object > Tree3. In the Inspector window se... Read more
Some block names don't fit inside the search panel when searching for a ...
How to reproduce:1. Open the attached project "vfx-recompile.zip"2. Open Assets/New VFX.vfx3. Add a block to the Initialize Particle... Read more
[Silicon][iOS][Built-in] Game view is not rendering when MSAA is enabled
Steps to reproduce: Open the attached project Open the "MSAA" Scene Enter the Play mode Press on the Game View window Expected: Reso... Read more
No way to get the remaining distance the frame a new destination isSet
|Checking agent.remainingDistance <= agent.stoppingDistance; returns false if you have set the destination that frame as remainin... Read more
[Crash] Editor crashes when changing AudioRandomContainer to pulse when ...
The editor crashes when having an audio source component set to loop and playing an audio random container while switching Automatic... Read more
[APV] Invalidate Probes mode of Probe Adjustment Volume conflates "Inten...
Repro: Add a Probe Adjustment Volume to a Scene Change the mode of the component to "Invalidate Probes" Observe: There is an Intensi... Read more
AudioRandomContainer playback doesn't loop with Time > 0
When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more
UI Builder Viewport background turns white after docking or undocking th...
How to reproduce:1. Open any project with UI Toolkit installed2. In the Project Browser create a UI Toolkit Document and open it3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class