Search Issue Tracker
Fixed in 2023.2.0b10
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a5
Votes
0
Found in
2023.2.0b6
2023.3.0a4
Issue ID
UUM-47261
Regression
Yes
UI Builder Viewport background turns white after docking or undocking the UI Builder Window
How to reproduce:
1. Open any project with UI Toolkit installed
2. In the Project Browser create a UI Toolkit Document and open it
3. If the UI Builder is opened in a docked window undock it
4. Now dock the window anywhere
5. Undock it and observe the .uxml background in the Viewport
Actual result: The background for the .uxml file is no longer transparent and turns white in the Viewport
Expected result: The background remains transparent
Reproducible with: 2023.2.0a18, 2023.2.0b6, 2023.3.0b2
Not reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0a17
Note: The issue might appear immediately after docking, the issue disappears if the window is closed and opened again
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2023.2):
Fixed UUM-47261 @laila-chammaa:
UI Toolkit: Fixed UI Builder Viewport background turns white after docking or undocking the UI Builder Window.