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[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...
To reproduce:1. Open the QA's attached project2. Build and Run a Dev Build with "Autoconnect Profiler" option selected3. Open the Pr... Read more
[DX12] Crash when showing custom editor
Steps:1. Download the project attached in comment (Legacy Simviz Test.zip (19.7 KB) )2. Open project3. Make sure you are using DX12 ... Read more
.asmdef files are corrupted when importing custom package
How to reproduce:1. Download the attached 'PackageProject.zip' project2. Open a new project3. Open Package Manager4. In Package Mana... Read more
Predictive text IME appears in wrong location when inputting non-English...
How to reproduce:1. Open user-submitted project (input-field-popup-bug)2. Open the 'Main' scene3. Enter Play Mode4. Enter some non-E... Read more
After a Custom Layout is applied it makes Windows OS open a number of st...
To reproduce:1. Extract the contents of Layouts.zip to C:\Users\YourUserName\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2. ... Read more
[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce:1. Create a new project2. In the top menu bar press Save As...3. In the pop-up window press Save Expected: the scene is... Read more
[Shadows] Shadow length is reverting back every few frames when updating...
How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...
How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more
VisualElement is not drawn in Playables' Inspector when CreateInspectorG...
How to reproduce:1. Open attached 'project-1171296.zip' project2. In Timeline window select 'CustomTimelineClip'3. Observe the Inspe... Read more
Recompilation is not triggered when projectsettings.asset file changes w...
To reproduce: 1. Download attached "Project.zip" project and open in Unity2. Check the value in PlayerSettings > Player > Scri... Read more
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