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0
votes
By Design

[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...

Android

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Jun 01, 2018

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Version/s: 2017.4.1f1, 2018.1.1f1

Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more

0
votes
Fixed

UWP Projects only allow specifying current target SDK as minimum support...

Universal Windows Platform

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Sep 11, 2018

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Version/s: 2018.1.0f1, 2018.3.0b1

It should allow specifying multiple minimum OS versions and it should also default to SDK 10240 instead (just like it did in 2018.2 ... Read more

0
votes
Fixed

[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...

Timeline

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Jun 28, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce:1. Open project2. Open and play 'SampleScene'3. Press P4. After cube stops moving, pause scene and exit play mode5. Ent... Read more

0
votes
Fixed

Load profiling session does not contain all samples

Profiling

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Jun 08, 2018

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Version/s: 2018.1, 2018.2

1. Run a profiling session2. Save the results as a .raw file3. Load the results Expected: Every sample to be restoredActual: Only a ... Read more

0
votes
Fixed

Unity Editor crashes when instantiating GameObjects containing Canvas an...

Scripting

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Jun 06, 2018

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Version/s: 2017.3.0b1, 2018.1.3f1

How to reproduce:1. Open user-submitted project (CS 110 Game Remake Remake.zip)2. Open "Level01.unity" scene3. Play the scene4. Posi... Read more

0
votes
Fixed

The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...

Scripting

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Jun 07, 2018

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Version/s: 2018.1.3f1

To reproduce:1. Open the user's attached project2. Make sure the Scripting Runtime is .NET 3.53. If no error occurs upon loading the... Read more

1
votes
Fixed

[Windows] TreeView.HandleDragAndDrop(DragAndDropArgs args) is not called...

Windows

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Jun 03, 2018

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Version/s: 2018.1.2f1

To reproduce:1. Download attached project "TreeView Drag Bug.zip" and open in Unity2. Open "scene_main" scene3. Press Window > Op... Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that contain async methods

IL2CPP

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Jun 08, 2018

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Version/s: 2018.1.0f1

1. Open repro project2. Build to UWP3. Observe failure Read more

0
votes
Fixed

[Vulkan] Dynamic mesh corruption with Native graphics jobs - flickering ...

Graphics - General

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Aug 27, 2018

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Version/s: 2017.4.11f1, 2018.1.5f1, 2018.2.7f1, 2018.3.0b1, 2019.1.0a9

Steps to reproduce:1. Open user attached project2. Build for Windows Standalone3. Observe the flickering or disappeared cubes Expect... Read more

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