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[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce:1. Open project2. Build and run3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen mode ... Read more
Target minimum iOS version value is not saved in editor properly
To reproduce:1. Open project2. Open Player Settings3. Change Target minimum iOS version value4. Reopen scene5. Open Player Settings ... Read more
[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce:1. Create a new project2. Create material in Project window3. Create ParticleSystem in the scene, and select it t... Read more
[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures2. Select t... Read more
Using -nographics causes a command line license activation to fail
Reproduction steps:1. Delete or rename ulf files in /Library/Application Support/Unity2. Execute:/Applications/Unity/Unity.app/Conte... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. See that the game is stuttering4. Double Left ... Read more
Material that has properties with same name as builtins will break lots ...
To reproduce: 1. Open "uvbug2" project attached in comment2. open repro scene and hit play-> The uv scroll from right to left + s... Read more
'[2017.x] Holding Undo on prefab with UI components crashes editor
Steps to reproduce:1. Create new project2. Create empty GameObject in hierarchy3. Add "Rect Transform" component to it4. Create empt... Read more
Collab: User can lose updated game object variable values when updating ...
DESCRIPTION:This is a complex problem to explain, so please see the repro steps. REPRO: Machine 1: Create a collab-enabled project.M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically