Search Issue Tracker
In-game UI events from the secondary display point to the main display i...
How to reproduce:1. Open the “IN-50870_repro.zip“ project2. Enter the “SampleScene“3. Click File → Build and Run4. Press the button ... Read more
Memory leak warning appears in the console when deactivating/activating ...
Reproduction steps:1. Open the attached project “PrefabLeak”2. Double click on prefab ”Assets/Models/Units/Goblin/Goblin_01.prefab”3... Read more
Audio is slowed down when using GetData and SetData to duplicate the aud...
How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more
Material override is reset after subsequent drag operation hovers over S...
Steps to reproduce:1. Open the attached user project "DecalGlitch 2.zip"2. Open the scene "1_HouseOriginal.unity"3. Enable the Mater... Read more
[URP] Crash on ShaderCompilationInfo::AddSnippetsFromPass(Shader*, Shade...
Reproduction steps:1. Create a new “3D (URP)” Project2. Open the Build Settings window (File > Build Settings)3. Select “Android”... Read more
Crash on DynamicHeapAllocator::Allocate when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer when trying to recompile ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script3. Open Level builder window if it is not open (Window... Read more
A hyperlink does not work when the URL length exceeds 118 characters
Reproduction steps:1. Open the attached project “HyperlinkBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. ... Read more
The Scale value is not saved when moving the editor between different si...
Reproduction steps:1. Create a new Unity project2. Open the Game View3. Move Unity to the smaller screen4. Set the Scale to a minimu... Read more
GameObject with Static Batching and multiple alpha-clipped materials cas...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal