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Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce: 1. Open the "IN_59080" project 2. Open the “SampleScene” 3. In the Build Settings "Run Device" dropdown, select... Read more
Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Level.unity“ scene 3. Observe the crash Re... Read more
Holding Camera overlay Overscan slider doesn't continuously move towards...
How to reproduce: # Create new project # In Scene tab open Camera overlay setting dropdown # Click somewhere in Overscan slide... Read more
Building Project unlocks locked Timeline window
Steps to reproduce: 1. Open attached project "TimelineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Timelin... Read more
Reflection Probe does not overwrite the Environment Reflections when Ren...
How to reproduce: 1. Open the “ForwardPlusReflection“ project 2. Open the “ReproScene“ 3. In the “Assets/URP Renderer“ set the Re... Read more
[TextMeshPro]Whitespace character “u200B” is added to the text property ...
How to reproduce: 1. Open the user’s attached “TMPCharacter.zip” project 2. Enter Play Mode 3. Observe the “Input Text String” lo... Read more
[HDRP][Path Tracer] Light box don't have the correct sampling and emissi...
The lightbox in pathracer have incorrect sampling and emission calculations. the code incorrectly apply punctual light spherical ... Read more
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...
How to reproduce: 1. Open the “IN-59842“ project 2. Open the “SampleScene“ 3. Select the “Cube“ GameObject 4. In the Inspector w... Read more
The Inspector of a Shader Asset does not show the correct number of vert...
How to reproduce: 1. Open the “MultiCompileFragmentVariants” project 2. Select the “UnlitMultiCompileFragmentMultiLines” shader in... Read more
Unnecessary shader variants caused by the same keyword when declared in ...
How to reproduce: 1. Open the attached project "ShaderGraphMixedKeywords.zip" 2. Select Assets/Shaders/Simple.shader 3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view