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[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
Memory leaks are detected when Adaptive Probe Volumes are enabled
How to reproduce:1. Open the attached “HDRP Bug Report.zip“ project2. Open the “OutdoorsScene“ Scene3. Enter Play mode Expected resu... Read more
An Infinite import error is thrown when modifying the contents of a "fol...
How to reproduce:1. Open the “IN-53340_bug-infinite-import“ project2. In the Menu select Unity Support → Update Plugin3. Observe the... Read more
Default References of nested Serializable classes are not exposed in the...
Reproduction steps:1. Open the attached “IN-50785 Default References not exposed.zip“ project2. Open the “SampleScene”3. Select the ... Read more
Lights don't cast shadows by default
How to reproduce:1. Open any project2. Right-click in Hierarchy > Light > Point Light3. Observe shadows Expected result: Hard ... Read more
animatorStateMachine.AddState() creates an invalid/corrupted State when...
Reproduction steps:1. Open the attached project "52393 3.zip"2. Open the Animator window3. Open the "AnimTest" scene4. Select "GameO... Read more
Error "Drags can only be started from MouseDown or MouseDrag events" is ...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select any Category and any Command4. Double-click on the S... Read more
[IL2CPP]Build fails with the error "undefined symbol: SyncFiles" when bu...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Build and Run Expected result: Build successfull... Read more
InputSystem.TryFindMatchingControlLayout is called unnecessarily when un...
Reproduction steps:1. Open the attached “repro_IN-47328.zip” Project2. Open the SampleScene3. Open the Profiler tab4. Install the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph