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FileSystemWatcher throws debug assertion error when building with IL2CPP
Reproduction steps:1. Open the attached project2. Go to Edit -> Project Settings -> Player3. Set "Scripting Backend" to IL2CPP... Read more
Crash with YGLayoutNodeInternal when opening the docked Project Settings...
Reproduction steps:1. Open the user's attached "LocSettingsBug.zip" project2. Open the Project Settings window then drag and drop it... Read more
Using GUILayout.Window() leads to memory leak
How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more
NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more
[Search] Search picker fails to filter sprite assets
Repro steps: 1. Open a project with many sprites2. Open a scene with object that hold a canvas component.3. Select Canvas object4. M... Read more
[UIR] Vector image rendering ignores target rect position
How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more
Material dependencies are ignored when creating a new Scene from custom ...
Reproduction steps:1. Open the attached project "1371682.zip"2. File > New Scene3. Select on "Not Working Template" and Create Ex... Read more
[Vulkan] ShaderData.Pass.CompileVariant function compile data in the SMO...
How to reproduce:1. Download and install Mali Offline Compiler (link in the edit)1. Open the "MaliCompilerReprot" project (GitHub li... Read more
Objects become see-through when Cloud Layer is turned on
How to reproduce:1. Create a new HDRP project2. In the Hierarchy search bar write "Global"3. Select the "Volume Global" object4. In ... Read more
[iOS] Crash when setting Screen.orientation at app launch
Reproduction steps:1. Download and open the attached "1110973 - ScreenOrientationCrash.zip" project2. Build and deploy the project t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window